Posts Tagged ‘Nano Concept’

SimplyCube free NanoConcept demonstrations – final Part

May 5, 2010

Here it is! The final NanoConcept demonstration is online.

This suite of five demonstrations is designed to show you how to use the SimplyCube engine by creating a mini serious game. The goal of the game is to destroy viruses with a Nano robot in a blood vessel while avoiding red cells and lymphocytes.

In the two first demonstrations, we created the different objects needed for our mini game. The first one show you how to create graphic objects with physic properties and the second one started the game play by adding weapons, graphic effects and particles to the objects.

The third and fourth demonstrations added the environment (the blood vessel). Graphic options and post processing effects were added too to bestow the visual looking of the game. We also created a pursuit camera which follows the Nano robot. We set up an “in game” menu which allow us to change graphic options and the Nano robot controls. The “Head up Display” (HUD) was almost done with a speedometer and an arrow which shows the closest target.

In this final demo, we will create the game by adding some features at what we have done in the previous demonstrations. We will create a wind effect in the blood vessel in order to transport red cells through it, and we will add sounds to make the game more immersive. Then, we will generate all the viruses and red cells (hundreds). The final step will be the implementation of the game mechanics: paralyzing and destroying objects, time limit and, of course, scoring system.

Hurry up! You have five minutes to destroy as many viruses as you can!

I also invite you to visit the SimplySim forum, where you can make some feedbacks and ask questions about these demonstrations, or just share your best score with the other SimplyCube beta users!

Advertisements

SimplyCube free NanoConcept demonstrations – Part 4

April 28, 2010

Hello everyone, the fourth demo is released!

NanoConcept Demo is a suite of five demonstrations which designed to show you how to use the SimplyCube engine by creating a mini serious game. The goal of the game is to destroy viruses with a Nano robot in a blood vessel while avoiding red cells and lymphocytes.

In the two first demonstrations, we created the different objects needed for our mini game. The first one show you how to create graphic objects with physic properties and the second one started the game play by adding weapons, graphic effects and particles to the objects.

The third demonstration added the environment (the blood vessel). Graphic options and post processing effects were added too to bestow the visual looking of the game. We also created a pursuit camera which follows the Nano robot.

In this one, we will create an “in game” menu. We will be able to set up graphic options and control’s key binds through it. We will also start the “Head up Display” (HUD) of the game by adding a speedometer and an arrow which will show you the closest target.

Remember that you can post at any time feedbacks or questions on the SimplySim forum!

Last demonstration to come next week! It will be the final step and will add game mechanics, a wind map, and much more!

SimplyCube free NanoConcept demonstrations – Part 3

April 21, 2010

Here it is, the third NanoConcept demonstration is now released!
For the record, NanoConcept Demo is a suite of five demonstrations which designed to show you how to use the SimplyCube engine by creating a mini serious game.

The goal of the game is to destroy viruses with a Nano robot in a blood vessel while avoiding red cells and lymphocytes.

The two previous demonstrations were about creating the different objects we’ll need to make a full mini game.

The first one show you how to create graphic objects with physic properties and the second one started the game play by adding weapons, graphic effects and particles to the objects.

This demonstration is more about the environment. It is time to create the blood vessel, add our objects previously created in it. We will also set up a “pursuit type” camera which will follow the Nano robot trough the vessel.

Finally, we will make our environment look pretty nice by adding post processing effects and creating a graphic settings window which will allow you to choose (and try) different graphic configurations.

Remember that you can post at any time feedbacks or questions on the SimplySim forum!

Stay tuned for the next week’ demonstration release!

SimplyCube free NanoConcept demonstrations – Part 2

April 14, 2010

Hello everyone, last week I released my first demo on the NanoConcept. I am very happy to announce you today that the second demo is now launched!

If you didn’t download the first demo, refer to the previous post for system requirements.

NanoConcept Demo is a suite of five demonstrations which designed to show you how to use the SimplyCube engine by creating a mini serious game. The goal of the game is to destroy viruses with a nano robot in a blood vessel while avoiding red cells and lymphocytes.

The first demonstration was about constructing graphic objects with physic properties: creating the nano robot and blood cells. This one is about the first element of gameplay: adding effects to these objects and weapons to the robot, such as particles when you destroy a virus or changing the graphic appearance of it when you touch it with a paralyzing ball.

I created this demonstration based on the first one, so you can even try to make it by your own with the help of the documentation included! If you have any feedback to share or any question about this demo, you can post it on the SimplySim forum!

Third demo release to come next week!